The narration of the war in video games
Nowadays, videogames are identified as feasible teaching aid in history. However, each attempt to use videogames in teaching was performed simply by changing the didactic tool using it within classical methods whereas it would be necessary to understand the media and take advance if its specific cha...
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Format: | Article |
Language: | English |
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University of Bologna
2020-07-01
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Series: | Didattica della storia |
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Online Access: | https://dsrivista.unibo.it/article/view/11231 |