Biofeedback Applied to Interactive Serious Games to Monitor Frailty in an Elderly Population

This article proposes an example of a multiplatform interactive serious game, which is an additional tool and assistant used in the rehabilitation of patients with musculoskeletal system problems. In medicine, any actions and procedures aimed at helping the rehabilitation of patients should entail t...

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Bibliographic Details
Main Authors: Serhii Shapoval, Begoña García Zapirain, Amaia Mendez Zorrilla, Iranzu Mugueta-Aguinaga
Format: Article
Language:English
Published: MDPI AG 2021-04-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/11/8/3502