Clashing and Emerging Genres: The interplay of knowledge forms in educational gaming
Based upon a series of design interventions with the educational computer game series Global Conflicts at various secondary schools, this article explores how educational gaming can be understood as a complex interplay between four knowledge forms – i.e. students’ everyday knowledge (non-specialised...
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Format: | Article |
Language: | English |
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Stockholm University Press
2011-09-01
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Series: | Designs for Learning |
Online Access: | http://www.designsforlearning.nu/articles/34 |