Using games in geographical and planning-related teaching: Serious games, edutainment, board games and role-play

This paper reviews the use of games in geographical teaching, including prior to the emergence of computer-based (digital) games. The growing popularity of ‘serious games’ and ‘edutainment’ is addressed, focusing on their perceived advantages in classroom-based teaching. The blurring between digital...

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Bibliographic Details
Main Authors: Guy M. Robinson, Michael Hardman, Robert J. Matley
Format: Article
Language:English
Published: Elsevier 2021-01-01
Series:Social Sciences and Humanities Open
Subjects:
Online Access:http://www.sciencedirect.com/science/article/pii/S2590291121001042