The island as container: islands, archipelagos and player movement in video games

The use of islands and archipelagos as settings in video games has proven enduring and popular: these locations are usually shown to be dangerous places where travel can be difficult. The use of island and archipelago settings in this medium developed along with conventions about water in general be...

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Bibliographic Details
Main Author: Elizabeth Nyman
Format: Article
Language:English
Published: University of Prince Edward Island 2013-11-01
Series:Island Studies Journal
Subjects:
Online Access:http://The island as container: islands, archipelagos and player movement in video games