The island as container: islands, archipelagos and player movement in video games
The use of islands and archipelagos as settings in video games has proven enduring and popular: these locations are usually shown to be dangerous places where travel can be difficult. The use of island and archipelago settings in this medium developed along with conventions about water in general be...
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Format: | Article |
Language: | English |
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University of Prince Edward Island
2013-11-01
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Series: | Island Studies Journal |
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Online Access: | http://The island as container: islands, archipelagos and player movement in video games |