Interactive Level Design for iOS Assignment Delivery: A Case Study

This paper presents an application of an iOS-based online gaming assignment in a real classroom. The core concept of the project is a gameplay environment involving two players that have full control over creation and modification of levels. This level design mechanism was implemented in an iOS-base...

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Bibliographic Details
Main Authors: Anson Brown, Alireza Tavakkoli, Donald Loffredo, Hashimul Ehsan
Format: Article
Language:English
Published: International Institute of Informatics and Cybernetics 2014-02-01
Series:Journal of Systemics, Cybernetics and Informatics
Subjects:
iOS
Online Access:http://www.iiisci.org/Journal/CV$/sci/pdfs/SA478OO13.pdf