Interactive Level Design for iOS Assignment Delivery: A Case Study
This paper presents an application of an iOS-based online gaming assignment in a real classroom. The core concept of the project is a gameplay environment involving two players that have full control over creation and modification of levels. This level design mechanism was implemented in an iOS-base...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
International Institute of Informatics and Cybernetics
2014-02-01
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Series: | Journal of Systemics, Cybernetics and Informatics |
Subjects: | |
Online Access: | http://www.iiisci.org/Journal/CV$/sci/pdfs/SA478OO13.pdf
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