A Game Assessment Metric for the Online Gamer

This paper describes a new game assessment metric for the online gamer. The metric is based on a mathematical model currently used for network planning assessment. Beside the traditional network-based parameters such as delay, jitter and packet loss, new parameters based on online players' game...

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Bibliographic Details
Main Authors: DENIEFFE, D., CARRIG, B., MARSHALL, D., PICOVICI, D.
Format: Article
Language:English
Published: Stefan cel Mare University of Suceava 2007-11-01
Series:Advances in Electrical and Computer Engineering
Subjects:
Online Access:http://dx.doi.org/10.4316/AECE.2007.02001