Embedding preschool assessment methods into digital learning games to predict early reading skills

The aim of this pilot study was to explore the predictive accuracy of computer-based assessment tasks (embedded within the GraphoLearn digital learning game platform) in identifying slow and normal readers. The results were compared to those obtained from the traditional paper-and-pencil tasks curre...

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Main Authors: Anne Puolakanaho, Juha-Matti Latvala
Format: Article
Language:English
Published: University of Jyväskylä 2017-11-01
Series:Human Technology
Subjects:
Online Access:https://humantechnology.jyu.fi/archive/vol-13/issue-2-1/puolakanaho_latvala
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spelling doaj-ce9e7576060c4d7da541848d18c0aa0f2020-11-24T20:40:42ZengUniversity of JyväskyläHuman Technology1795-68892017-11-0113221623610.17011/ht/urn.201711104212Embedding preschool assessment methods into digital learning games to predict early reading skillsAnne Puolakanaho0Juha-Matti Latvala1University of Jyväskylä, FinlandNiilo Mäki Institute, FinlandThe aim of this pilot study was to explore the predictive accuracy of computer-based assessment tasks (embedded within the GraphoLearn digital learning game platform) in identifying slow and normal readers. The results were compared to those obtained from the traditional paper-and-pencil tasks currently used to assess school readiness in Finland. The data were derived from a cohort of preschool-age children (mean age 6.7 years, N = 57) from a town in central Finland. A year later, at the end of first grade, participants were categorized as either slow (n = 11) or normal readers (n = 46) based on their reading scores. Logistic regression analyses indicated that computer tasks were as efficient as traditional methods in predicting reading outcomes, and that a single computer-based task—the letter–sound knowledge task,—provided an easy method of accurately predicting reading achievement (sensitivity 95.7%; specificity 81.8%). The study has practical implications in classrooms.https://humantechnology.jyu.fi/archive/vol-13/issue-2-1/puolakanaho_latvalacomputer-based assessmentpreschoolearly reading skillsslow readerspredictionletter knowledge
collection DOAJ
language English
format Article
sources DOAJ
author Anne Puolakanaho
Juha-Matti Latvala
spellingShingle Anne Puolakanaho
Juha-Matti Latvala
Embedding preschool assessment methods into digital learning games to predict early reading skills
Human Technology
computer-based assessment
preschool
early reading skills
slow readers
prediction
letter knowledge
author_facet Anne Puolakanaho
Juha-Matti Latvala
author_sort Anne Puolakanaho
title Embedding preschool assessment methods into digital learning games to predict early reading skills
title_short Embedding preschool assessment methods into digital learning games to predict early reading skills
title_full Embedding preschool assessment methods into digital learning games to predict early reading skills
title_fullStr Embedding preschool assessment methods into digital learning games to predict early reading skills
title_full_unstemmed Embedding preschool assessment methods into digital learning games to predict early reading skills
title_sort embedding preschool assessment methods into digital learning games to predict early reading skills
publisher University of Jyväskylä
series Human Technology
issn 1795-6889
publishDate 2017-11-01
description The aim of this pilot study was to explore the predictive accuracy of computer-based assessment tasks (embedded within the GraphoLearn digital learning game platform) in identifying slow and normal readers. The results were compared to those obtained from the traditional paper-and-pencil tasks currently used to assess school readiness in Finland. The data were derived from a cohort of preschool-age children (mean age 6.7 years, N = 57) from a town in central Finland. A year later, at the end of first grade, participants were categorized as either slow (n = 11) or normal readers (n = 46) based on their reading scores. Logistic regression analyses indicated that computer tasks were as efficient as traditional methods in predicting reading outcomes, and that a single computer-based task—the letter–sound knowledge task,—provided an easy method of accurately predicting reading achievement (sensitivity 95.7%; specificity 81.8%). The study has practical implications in classrooms.
topic computer-based assessment
preschool
early reading skills
slow readers
prediction
letter knowledge
url https://humantechnology.jyu.fi/archive/vol-13/issue-2-1/puolakanaho_latvala
work_keys_str_mv AT annepuolakanaho embeddingpreschoolassessmentmethodsintodigitallearninggamestopredictearlyreadingskills
AT juhamattilatvala embeddingpreschoolassessmentmethodsintodigitallearninggamestopredictearlyreadingskills
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