A Gendered Identity Debate in Digital Game Culture

Although women make up half of the gamer population, only a small portion of them considers themselves as a gamer. This is seen as a logical consequence of a culture and industry that fiercely concentrate on legitimizing a masculine gamer identity. The upcoming presence of women in the digital game...

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Bibliographic Details
Main Authors: Lotte Vermeulen, Mariek Vanden Abeele, Sofie Van Bauwel
Format: Article
Language:English
Published: University of Glasgow 2016-07-01
Series:Press Start
Subjects:
Online Access:http://press-start.gla.ac.uk/index.php/press-start/article/view/40