Constraints and autonomy for creativity in extracurricular gamejams and curricular assessment
The engagement observed by the players of the games that they play is a desirable quality that has not gone unnoticed in the field of education, leading to concepts such as gamification of education, game-based learning and serious games for training. Game designer Sid Meier is often cited as defini...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Association for Learning Technology
2018-05-01
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Series: | Research in Learning Technology |
Subjects: | |
Online Access: | https://journal.alt.ac.uk/index.php/rlt/article/view/2023/pdf_1 |