"Gamer-making": discussing identities through game-making

Identities should not be understood as a static, defining trait, but as a temporary articulation performed by diverse people. Based on data generated through the Playing Beowulf project, in which students produced their own games, I present a reflection on the meaning of a gamer identity and how div...

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Bibliographic Details
Main Author: Bruno Henrique de Paula
Format: Article
Language:English
Published: University of Glasgow 2016-07-01
Series:Press Start
Subjects:
Online Access:http://press-start.gla.ac.uk/index.php/press-start/article/view/45