User experience and learning experience in a 4D virtual reality simulation game

Simulation training is an effective way of teaching in healthcare, yet it requires a great deal of time and effort. Virtual gear technology brings us new promising training methods, yet there is very little research data about the user experience and learning in immersive virtual environments. This...

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Bibliographic Details
Main Authors: Maiju Salovaara-Hiltunen, Katja Heikkinen, Jaana-Maija Koivisto
Format: Article
Language:English
Published: Serious Games Society 2019-11-01
Series:International Journal of Serious Games
Subjects:
Online Access:http://journal.seriousgamessociety.org/index.php/IJSG/article/view/305