Genre, technology and embodied interaction: The evolution of digital game genres and motion gaming

Technology has been given relatively little attention in genre theory, but this article argues that material technologies can be important components in genre development. The argument is based on a historically informed analysis of digital games, with special attention paid to home console video ga...

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Bibliographic Details
Main Author: Andreas Gregersen
Format: Article
Language:Danish
Published: Sammenslutningen af Medieforskere i Danmark (SMID) 2011-11-01
Series:MedieKultur: Journal of Media and Communication Research
Subjects:
Online Access:https://tidsskrift.dk/mediekultur/article/view/4084