Gesture Patterns and Learning in an Embodied XR Science Simulation

Recent research has emphasized the importance of leveraging embodied interactions for learning critical STEM concepts. ELASTIC3S—an embodied environment for learning about cross-cutting concepts (i.e., non-linear growth)—allows learners to interact with different science simulations through whole-bo...

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Bibliographic Details
Main Authors: Jina Kang, Morgan Diederich, Robb Lindgren, Michael Junokas
Format: Article
Language:English
Published: International Forum of Educational Technology & Society 2021-04-01
Series:Educational Technology & Society
Subjects:
Online Access:https://drive.google.com/file/d/1KBryaHZgeQnLcYWJDH05aY_pzVjE6tXd/view