Serious Games for education and training

Serious Games (SGs) are gaining an ever increasing interest for education and traning. Exploiting the latest simulation and visualization technologies, SGs are able to contextualize the player’s experience in challenging, realistic environments, supporting situated cognition. However, we still miss...

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Bibliographic Details
Main Authors: Alessandro De Gloria, Francesco Bellotti, Riccardo Berta
Format: Article
Language:English
Published: Serious Games Society 2014-02-01
Series:International Journal of Serious Games
Subjects:
Online Access:http://journal.seriousgamessociety.org/index.php/IJSG/article/view/11