Disruptive play or platform colonialism? The contradictory dynamics of Google expeditions and educational virtual reality
This paper provides an exploratory case study Google Expeditions (GE), a virtual reality (VR) toolkit designed for the classroom, and it’s roll-out in the UK through the “pioneer program”. Drawing from existing research on Google, platform studies, and interdisciplinary work on the digital landscape...
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Format: | Article |
Language: | English |
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Digital Culture & Education (DCE)
2019-07-01
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Series: | Digital Culture & Education |
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Online Access: | https://www.digitalcultureandeducation.com/s/Final-Sujon.pdf |