Towards Efficient Implementation of an Octree for a Large 3D Point Cloud

The present study introduces an efficient algorithm to construct a file-based octree for a large 3D point cloud. However, the algorithm was very slow compared with a memory-based approach, and got even worse when using a 3D point cloud scanned in longish objects like tunnels and corridors. The defec...

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Bibliographic Details
Main Author: Soohee Han
Format: Article
Language:English
Published: MDPI AG 2018-12-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/18/12/4398