Serious Games for Health: Spielend lernen und heilen mit Computerspielen? / Serious Games for Health: Learning and healing with video games?

Serious Games (SG) are a new medium in the context of e-learning. Serious Games use the multimedial advantages of computer and video games to fulfil the didactic requirements to teach target groups in classical and new learning scenarios. Serious Games for Health (SGH) can be applied in the domains...

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Bibliographic Details
Main Authors: Sostmann, Kai, Tolks, Daniel, Fischer, Martin, Buron, Sandra
Format: Article
Language:deu
Published: German Medical Science GMS Publishing House 2010-01-01
Series:GMS Medizinische Informatik, Biometrie und Epidemiologie
Subjects:
Online Access:http://www.egms.de/en/journals/mibe/2010-6/mibe000112.shtml