A Comparative Study of Interaction Time and Usability of Using Controllers and Hand Tracking in Virtual Reality Training

Virtual Reality (VR) technology is frequently applied in simulation, particularly in medical training. VR medical training often requires user input either from controllers or free-hand gestures. Nowadays, hand gestures are commonly tracked via built-in cameras from a VR headset. Like controllers, h...

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Bibliographic Details
Main Authors: Chaowanan Khundam, Varunyu Vorachart, Patibut Preeyawongsakul, Witthaya Hosap, Frédéric Noël
Format: Article
Language:English
Published: MDPI AG 2021-09-01
Series:Informatics
Subjects:
Online Access:https://www.mdpi.com/2227-9709/8/3/60