Game elements improve performance in a working memory training task

The utilization of game elements in a non-game context is currently used in a vast range of different domains. However, research on game elements’ effects in cognitive tasks is still sparse. Thus, in this study we implemented three game elements, namely, progress bar, level indicator, and a thematic...

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Bibliographic Details
Main Authors: Manuel Ninaus, Gonçalo Pereira, René Stefitz, Rui Prada, Ana Paiva, Christa Neuper, Guilherme Wood
Format: Article
Language:English
Published: Serious Games Society 2015-02-01
Series:International Journal of Serious Games
Subjects:
Online Access:http://journal.seriousgamessociety.org/index.php/IJSG/article/view/60