Texturing of Surface of 3D Human Head Model

The paper deals with an algorithm of texturing of the surface of 3Dhuman head model. The proposed algorithm generates a textureconsequently of several camera frames of the input video sequence. Thetexture values from the camera frames are mapped on the surface of the3D human head model using perspec...

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Bibliographic Details
Main Authors: V. Michalcin, J. Mihalik
Format: Article
Language:English
Published: Spolecnost pro radioelektronicke inzenyrstvi 2004-12-01
Series:Radioengineering
Online Access:http://www.radioeng.cz/fulltexts/2004/04_04_44_47.pdf