Using game scenarios for teaching novice programmers

As programming educators we need to find ways to engage our students. The students we see today have been called the Nintendo generation. Such students are continually exposed to fast-paced sound, graphics, animation and games. It can be argued that these are the kinds of things that Nintendo genera...

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Bibliographic Details
Main Author: Minjie Hu
Format: Article
Language:English
Published: Computing and Information Technology Research and Education (CITRENZ)
Series:Journal of Applied Computing and Information Technology
Online Access:http://www.citrenz.ac.nz/jacit/JACIT1201/2008Hu_GameScenarios.html