Using game scenarios for teaching novice programmers
As programming educators we need to find ways to engage our students. The students we see today have been called the Nintendo generation. Such students are continually exposed to fast-paced sound, graphics, animation and games. It can be argued that these are the kinds of things that Nintendo genera...
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Format: | Article |
Language: | English |
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Computing and Information Technology Research and Education (CITRENZ)
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Series: | Journal of Applied Computing and Information Technology |
Online Access: | http://www.citrenz.ac.nz/jacit/JACIT1201/2008Hu_GameScenarios.html |