A Loser Can Be a Winner: Comparison of Two Instance-based Learning Models in a Market Entry Competition
This paper presents a case of parsimony and generalization in model comparisons. We submitted two versions of the same cognitive model to the Market Entry Competition (MEC), which involved four-person and two-alternative (enter or stay out) games. Our model was designed according to the Instance-Bas...
Main Authors: | , , |
---|---|
Format: | Article |
Language: | English |
Published: |
MDPI AG
2011-03-01
|
Series: | Games |
Subjects: | |
Online Access: | http://www.mdpi.com/2073-4336/2/1/136/ |