Crowd Motion Editing Based on Mesh Deformation

Computer simulation is a significant technology on making great scenes of crowd in the film industry. However, current animation making process of crowd motion requires large manual operations which are time-consuming and inconvenient. To solve the above problem, this paper presents an editing metho...

Full description

Bibliographic Details
Main Authors: Yong Zhang, Xinyu Zhang, Tao Zhang, Baocai Yin
Format: Article
Language:English
Published: Hindawi Limited 2020-01-01
Series:International Journal of Digital Multimedia Broadcasting
Online Access:http://dx.doi.org/10.1155/2020/3634054