BREAKING SPORE: BUILDING INSTRUCTIONAL VALUE IN SCIENCE EDUCATION USING A COMMERCIAL, OFF-THE SHELF GAME

This investigation explored an alternative method of technology integration and ways to enable educators to judiciously use a wider range of games in their classrooms. Although many games have been created with educational objectives in mind (e.g., Quest Atlantis, Immune Attack, Democracy), proporti...

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Bibliographic Details
Main Authors: Peter Schrader, Hasan Deniz, Joshua Keilty
Format: Article
Language:English
Published: JOLTIDA 2016-01-01
Series:Journal of Learning and Teaching in Digital Age
Subjects:
Online Access:http://joltida.org/index.php/joltida/article/view/6/54