"Nobody Makes Games for Us" - An Investigation Into the Independent Design of Audio Games Through the Development of the Audio Game Hub and Blind Cricket
According to the World Health Organization (2019), an estimated 217 million people worldwide are visually impaired and 36 million are blind. Although there are approximately 114,000 video games currently in active circulation (MobyGames, 2020), just over 700 of these are accessible to the visually i...
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Other Authors: | , , , |
Format: | Others |
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Auckland University of Technology,
2020-08-10T00:19:02Z.
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Online Access: | Get fulltext |