Fun and Learning: Blending Design and Development Dimensions in Serious Games through Narrative and Characters

This chapter describes the development of four versions of a game for learning and comparative study carried out in a Singapore high school to shed light on the effectiveness of puzzle and narrative-based games in engaging students, their learning experience and understanding of the physics concepts...

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Bibliographic Details
Main Authors: Marsh, Tim (Author), Nickole, Li Zhiqiang (Author), Xuejin, Chuang (Author), Klopfer, Eric (Contributor), Osterweil, Scot (Contributor), Haas, Jason Matthew (Contributor)
Other Authors: Massachusetts Institute of Technology. Department of Comparative Media Studies (Contributor), Massachusetts Institute of Technology. Department of Urban Studies and Planning (Contributor), Program in Media Arts and Sciences (Massachusetts Institute of Technology) (Contributor)
Format: Article
Language:English
Published: Springer-Verlag, 2017-06-06T17:27:09Z.
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