Exploring the Design of a Wearable Device to Turn Everyday Objects into Playful Experiences

In this paper we present a wearable device in the form of a bracelet that turns everyday objects into interactive physical gameplay. We combine physical exploration and interactive entertainment by providing real-time audio and light feedback without the need to be in front of a screen. In contrast...

Full description

Bibliographic Details
Main Authors: Amores Fernandez, Judith (Contributor), Benavides Palos, Xavier (Contributor), Boldu Busquets, Roger (Contributor), Maes, Patricia (Contributor)
Other Authors: Massachusetts Institute of Technology. Media Laboratory (Contributor), Program in Media Arts and Sciences (Massachusetts Institute of Technology) (Contributor)
Format: Article
Language:English
Published: Association for Computing Machinery (ACM), 2017-07-21T14:13:29Z.
Subjects:
Online Access:Get fulltext