Feature-based Interactive Terrain Sketching

Procedural generation techniques are able to quickly and cheaply produce large areas of terrain. However, these techniques produce results that are not easily directable and often require artists to edit the results by hand to achieve the desired layout. This paper proposes a sketch-based system for...

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Bibliographic Details
Main Author: Adams, Daniel B.
Format: Others
Published: BYU ScholarsArchive 2009
Subjects:
Online Access:https://scholarsarchive.byu.edu/etd/2288
https://scholarsarchive.byu.edu/cgi/viewcontent.cgi?article=3287&context=etd