Perception and re-synchronization issues for the watermarking of 3D shapes
Digital watermarking is the art of embedding secret messages in multimedia contents in order to protect their intellectual property. While the watermarking of image, audio and video is reaching maturity, the watermarking of 3D virtual objects is still a technology in its infancy. In this thesis, we...
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Format: | Others |
Language: | en |
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Universite catholique de Louvain
2006
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Online Access: | http://edoc.bib.ucl.ac.be:81/ETD-db/collection/available/BelnUcetd-10192006-155635/ |