An Analysis of Real-Time Ray Tracing Techniques Using the Vulkan® Explicit API
In computer graphics applications, the choice and implementation of a rendering technique is crucial when targeting real-time performance. Traditionally, rasterization-based approaches have dominated the real-time sector. Other algorithms were simply too slow to compete on consumer graphics hardware...
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Format: | Others |
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DigitalCommons@CalPoly
2021
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Online Access: | https://digitalcommons.calpoly.edu/theses/2320 https://digitalcommons.calpoly.edu/cgi/viewcontent.cgi?article=3895&context=theses |