Control of liquid simulations
Over the last decade, advances in fluid simulation and rendering have helped animators synthesize photorealistic shots for movies that would have been virtually impossible to create by manually animating the liquid. Despite the advent of these computational methods, fluid simulation in movie product...
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Format: | Others |
Language: | en_US |
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Georgia Institute of Technology
2015
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Online Access: | http://hdl.handle.net/1853/53011 |