Toward semantic model generation from sketch and multi-touch interactions
Designers usually start their design process by exploring and evolving their ideas rapidly through sketching since this helps them to make numerous attempts at creating, practicing, simulating, and representing ideas. Creativity inherent in solving the ill-defined problems (Eastman, 1969) often emer...
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Format: | Others |
Language: | en_US |
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Georgia Institute of Technology
2016
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Online Access: | http://hdl.handle.net/1853/54237 |