Comunicação e consumo no mundo dos games: estratégias de monetização em jogos sociais digitais

Made available in DSpace on 2016-10-13T14:10:42Z (GMT). No. of bitstreams: 1 MARCELO VICTOR TEIXEIRA.pdf: 3163695 bytes, checksum: 9919db82bdf4cb610284a34de21b5ae8 (MD5) Previous issue date: 2013-03-22 === Games have a prominent place in contemporary society strongly characterized by the consumpti...

Full description

Bibliographic Details
Main Author: Teixeira, Marcelo Victor
Other Authors: Castro, Gisela Grangeiro da Silva
Format: Others
Language:Portuguese
Published: Associação Escola Superior de Propaganda e Marketing 2016
Subjects:
Online Access:http://tede2.espm.br/handle/tede/128