Quest Patterns for Story-Based Video Games

As video game designers focus on immersive interactive stories, the number of game object interactions grows exponentially. Most games use manually-programmed scripts to control object interactions, although automated techniques for generating scripts from high-level specifications are being introdu...

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Bibliographic Details
Main Author: Trenton, Marcus
Other Authors: Szafron, Duane (Computing Science)
Format: Others
Language:en
Published: 2009
Subjects:
Online Access:http://hdl.handle.net/10048/535