Model-based active learning in hierarchical policies

Hierarchical task decompositions play an essential role in the design of complex simulation and decision systems, such as the ones that arise in video games. Game designers find it very natural to adopt a divide-and-conquer philosophy of specifying hierarchical policies, where decision modules can b...

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Bibliographic Details
Main Author: Cora, Vlad M.
Format: Others
Language:English
Published: University of British Columbia 2008
Subjects:
Online Access:http://hdl.handle.net/2429/737