Designing educational games and advanced learning technologies : an identification of emotions for modeling pedagogical and adaptive emotional agents
Emotional, cognitive, and motivational processes are dynamic and influence each other during learning. The goal of this dissertation is to gain a better understanding of emotion interaction in order to design advanced learning technologies (ALTs) and intelligent tutoring systems (ITSs) that adapt to...
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Language: | English |
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University of British Columbia
2014
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Online Access: | http://hdl.handle.net/2429/46408 |