Dense Stereo Reconstruction in a Field Programmable Gate Array
Estimation of depth within an imaged scene can be formulated as a stereo correspondence problem. Software solutions tend to be too slow for high frame rate (i.e. > 30 fps) performance. Hardware solutions can result in marked improvements. This thesis explores one such hardware implementation that...
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Format: | Others |
Language: | en_ca |
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2008
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Online Access: | http://hdl.handle.net/1807/11161 |