Network software architectures for real-time massively multiplayer online games

A real-time massively multiplayer online game (MMOG) is a networked computer or video game in which tens of thousands to hundreds of thousands of consumers may interact with one another in real-time in a shared environment, even though these users may be separated by vast geographic distances. Game...

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Bibliographic Details
Main Author: McFarlane, Roger D P
Other Authors: Jorg Andreas Kienzle (Supervisor)
Format: Others
Language:en
Published: McGill University 2004
Subjects:
Online Access:http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=18200