Network software architectures for real-time massively multiplayer online games
A real-time massively multiplayer online game (MMOG) is a networked computer or video game in which tens of thousands to hundreds of thousands of consumers may interact with one another in real-time in a shared environment, even though these users may be separated by vast geographic distances. Game...
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Format: | Others |
Language: | en |
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McGill University
2004
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Online Access: | http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=18200 |