Dyna learning with deep belief networks
The objective of reinforcement learning is to find "good" actions in an environment where feedback is provided through a numerical reward, and the current state (i.e. sensory input) is assumed to be available at each time step. The notion of "good" is defined as maximizing the e...
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Format: | Others |
Language: | en |
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McGill University
2011
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Online Access: | http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=97177 |