Scratch Microworlds : introducing novices to scratch using an interest-based, open-ended, scaffolded experience

Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2017. === Cataloged from PDF version of thesis. === Includes bibliographical references (pages 99-101). === Currently, many introductory coding activities for children focus...

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Bibliographic Details
Main Author: Tsur, Moran
Other Authors: Mitchel Resnick.
Format: Others
Language:English
Published: Massachusetts Institute of Technology 2017
Subjects:
Online Access:http://hdl.handle.net/1721.1/112561
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spelling ndltd-MIT-oai-dspace.mit.edu-1721.1-1125612019-05-02T16:13:28Z Scratch Microworlds : introducing novices to scratch using an interest-based, open-ended, scaffolded experience Tsur, Moran Mitchel Resnick. Program in Media Arts and Sciences (Massachusetts Institute of Technology) Program in Media Arts and Sciences (Massachusetts Institute of Technology) Program in Media Arts and Sciences () Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2017. Cataloged from PDF version of thesis. Includes bibliographical references (pages 99-101). Currently, many introductory coding activities for children focus on engaging them in solving puzzles. This thesis explores a different approach to introducing coding that engages children in creating projects based on their interests. I present the iterative design and testing of Scratch Microworlds, simplified versions of the Scratch coding environment that contain a small set of blocks for making projects based on a theme, such as dance, soccer, or music. I use a design-based research approach to iteratively design, implement and evaluate Scratch Microworlds. The design of Scratch Microworlds is guided by three questions: (1) how to simplify initial experiences while still supporting creativity, (2) how to provide scaffolding while maintaining learners' agency, and (3) how to provide starting points that spark rather than limit the imagination. This thesis describes the design process, and analyzes the results of user-testing with children and educators. It concludes with a set of guidelines for the design of newcomer experiences into coding that support children as creative thinkers, informed by constructionist learning theory. by Moran Tsur. S.M. 2017-12-05T19:18:22Z 2017-12-05T19:18:22Z 2017 2017 Thesis http://hdl.handle.net/1721.1/112561 1013184632 eng MIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission. http://dspace.mit.edu/handle/1721.1/7582 101 pages application/pdf Massachusetts Institute of Technology
collection NDLTD
language English
format Others
sources NDLTD
topic Program in Media Arts and Sciences ()
spellingShingle Program in Media Arts and Sciences ()
Tsur, Moran
Scratch Microworlds : introducing novices to scratch using an interest-based, open-ended, scaffolded experience
description Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2017. === Cataloged from PDF version of thesis. === Includes bibliographical references (pages 99-101). === Currently, many introductory coding activities for children focus on engaging them in solving puzzles. This thesis explores a different approach to introducing coding that engages children in creating projects based on their interests. I present the iterative design and testing of Scratch Microworlds, simplified versions of the Scratch coding environment that contain a small set of blocks for making projects based on a theme, such as dance, soccer, or music. I use a design-based research approach to iteratively design, implement and evaluate Scratch Microworlds. The design of Scratch Microworlds is guided by three questions: (1) how to simplify initial experiences while still supporting creativity, (2) how to provide scaffolding while maintaining learners' agency, and (3) how to provide starting points that spark rather than limit the imagination. This thesis describes the design process, and analyzes the results of user-testing with children and educators. It concludes with a set of guidelines for the design of newcomer experiences into coding that support children as creative thinkers, informed by constructionist learning theory. === by Moran Tsur. === S.M.
author2 Mitchel Resnick.
author_facet Mitchel Resnick.
Tsur, Moran
author Tsur, Moran
author_sort Tsur, Moran
title Scratch Microworlds : introducing novices to scratch using an interest-based, open-ended, scaffolded experience
title_short Scratch Microworlds : introducing novices to scratch using an interest-based, open-ended, scaffolded experience
title_full Scratch Microworlds : introducing novices to scratch using an interest-based, open-ended, scaffolded experience
title_fullStr Scratch Microworlds : introducing novices to scratch using an interest-based, open-ended, scaffolded experience
title_full_unstemmed Scratch Microworlds : introducing novices to scratch using an interest-based, open-ended, scaffolded experience
title_sort scratch microworlds : introducing novices to scratch using an interest-based, open-ended, scaffolded experience
publisher Massachusetts Institute of Technology
publishDate 2017
url http://hdl.handle.net/1721.1/112561
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