Scalable and Transparent Parallelization of Multiplayer Games

In this thesis, we study parallelization of multiplayer games using software Transactional Memory (STM) support. We show that STM provides not only ease of programming, but also better scalability than achievable with state-of-the-art lock-based programming for this realistic high impact application...

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Bibliographic Details
Main Author: Simion, Bogdan
Other Authors: Amza, Cristiana
Language:en_ca
Published: 2009
Subjects:
Online Access:http://hdl.handle.net/1807/18881