3D Facial Animation Based on Texture Mapping

碩士 === 國立中央大學 === 資訊及電子工程研究所 === 82 === A 3D facial animation system based on a 2D texture mapping is proposed. At first, a generic face model is constructed using two generic facial meshes. Next, the face model is recast by a 2D front-view...

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Bibliographic Details
Main Authors: Lu Chang Yang, 呂長洋
Other Authors: Tseng Din Chang
Format: Others
Language:en_US
Published: 1994
Online Access:http://ndltd.ncl.edu.tw/handle/61269894208526053095