The Optimal Polygon Triangulation
碩士 === 國立臺灣大學 === 機械工程學研究所 === 87 === The Optimal Polygon Triangulation Zhi-Chong Zhong Abstract It is almost impossible to avoid clipping polygon in computer graphics. Traditional clipping polygon algorithms will make mistakes because they...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
1999
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Online Access: | http://ndltd.ncl.edu.tw/handle/17513837095490820347 |