Rendering Complex Scenes Based on Spatial Subdivision, Object-Based Depth-Mesh and Occlusion Culling
碩士 === 國立交通大學 === 資訊工程系 === 89 === In this thesis, we combine geometry-based and image-based rendering techniques to develop a VR navigation system that will have efficiency relatively independent of the scene complexity. The system has two phases. In the preprocessing phase, the x-y plan...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2001
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Online Access: | http://ndltd.ncl.edu.tw/handle/95505165864527562049 |