Load Balancing Schemes for Massive Multiplayer Game Server
碩士 === 義守大學 === 資訊工程學系 === 91 === Due to the progress of network technology and the popularity of the internet, people all over the world can interactive easily through the internet. Network games are becoming popular and therefore more people play on-line games frequently. That follows some problem...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2003
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Online Access: | http://ndltd.ncl.edu.tw/handle/56334060821723989709 |