Cinematic Camera Control in 3D Computer Games
碩士 === 國立交通大學 === 資訊科學系 === 91 === Most computer games use a fixed point of view camera control technique. However, good camera planning in 3D games can make games more sophisticated and give players better control feelings. Some basic heuristics of filmmaking are good reference to the design of cam...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2003
|
Online Access: | http://ndltd.ncl.edu.tw/handle/83737400479356414889 |