Cinematic Camera Control in 3D Computer Games

碩士 === 國立交通大學 === 資訊科學系 === 91 === Most computer games use a fixed point of view camera control technique. However, good camera planning in 3D games can make games more sophisticated and give players better control feelings. Some basic heuristics of filmmaking are good reference to the design of cam...

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Bibliographic Details
Main Authors: Ting-Chieh Lin, 林鼎傑
Other Authors: Zen-Chung Shih
Format: Others
Language:en_US
Published: 2003
Online Access:http://ndltd.ncl.edu.tw/handle/83737400479356414889