The Study on the Vertex Shader and the Pixel Shader in the Real Time 3D Graphics and the Application for Algorithm
碩士 === 國立臺灣藝術大學 === 多媒體動畫藝術研究所 === 92 === Due to the continuing development of hardware and graphic technique, the real time graphic, which could not be presented by Visual Reality Shading, could now have a full display of its functions. By using new technology and the upgraded hardware, we can repr...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2004
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Online Access: | http://ndltd.ncl.edu.tw/handle/93802378849762943996 |