Personal Game Information Management System

碩士 === 義守大學 === 資訊工程學系碩士班 === 94 === Modern IT technique and broadband network infrastructure make on-line games become one of the high value-added industries. Especially when the market of the broadband network grew rapidly since 2000, not only the market of the on-line games increased in 10 megaby...

Full description

Bibliographic Details
Main Authors: Kai Liu, 劉凱
Other Authors: Shyh Chang Liu
Format: Others
Language:zh-TW
Published: 2006
Online Access:http://ndltd.ncl.edu.tw/handle/40418613669248659213