Study of Human Visual Adaptation Based on Shader Technology in Real-Time 3D Rendering
碩士 === 國立臺北教育大學 === 玩具與遊戲設計研究所 === 94 === Due to the fast development of hardware and graphic technologies, the transforming, lighting, and texturing in fix rendering pipeline can be replaced with programming shader used in some rendering graphic technologies and plentiful graphic effects in real-ti...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2006
|
Online Access: | http://ndltd.ncl.edu.tw/handle/73351392900275735879 |